Thursday, May 29, 2014

Scratch Day 3: Debug It!

1. Debugging was a lot easier when I could see the script so going online and looking at the script was a great way to discover what had to be altered. This was a useful strategy to me, and having the ability to really interact with the scripts and easily undo any mistakes was also beneficial.
2. Sometimes the best way to learn how to debug a project, especially when you have no idea on what to do, is to experiment. You can move things around, see what would happen if you changed the script, and sometimes you'll discover what you need to alter in the program in order for it to work. I discovered one of the solutions to the "debugs" below by simply experimenting and see what would happen if I took away all but one of the "turn 90 degrees", and that turned out to be the solution.
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